Recent content by jessienyan

  1. J

    Grey Talon Owl Crashing into invisible wall

    Match ID is in the bottom right corner 28119407
  2. J

    Restorative Locket passive stack gain

    RL is one of the least purchased items that I've seen which I think is because of a few things: 1. Fighting early is somewhat discouraged due to the low soul bounty; it's better to farm 2. Divine Barrier does essentially the same thing, but unconditionally 3. Fortitude, while more expensive...
  3. J

    Bullet trajectory issue at close range

    Probably related: https://forums.playdeadlock.com/threads/close-range-bullet-trajectory-depends-on-distance-to-wall-behind-target.5383/ If the wall behind the target is far away the issue is less severe though there are distances where it can occur
  4. J

    Bullet trajectory issue at close range

    Most heroes have issues when shooting an enemy within 5m. The closer you are the more the trajectory gets pulled towards the left. These heroes have this issue: - Grey Talon - Haze - Infernus - Ivy - Kevin - Lady Geist - Mcginnis - Mo & Krill - Paradox - Seven - Shiv - Wraith - Yamato These...
  5. J

    Framerate Drops to Single Digits Once Per Match (and stays until game is restarted)

    Some people have reported having this issue for over a year but recently in the past few days it's become a lot more common. I guess there was a Linux update on Steam this week which sounds like they are rolling out the changes to more people. FWIW, enabling the overlay fixed the issue for me...
  6. J

    Framerate Drops to Single Digits Once Per Match (and stays until game is restarted)

    https://github.com/ValveSoftware/Source-1-Games/issues/5767 Solution: go into steam settings and enable the steam overlay. If it looks like the overlay is already enabled, disable it, then enable it again. The overlay is working if you see the notification in the corner when you launch the...
  7. J

    Orb spawner time calculation

    This started happening after the delay to orb denying was added. It looks like the reaction time is whatever the delay is, e.g. 100ms delay shows up as 200ms reaction time instead of 300ms like it does for green orbs.
  8. J

    Bad Matchmaking Thread

    22641620
  9. J

    Is Close Quarters/Point Blank bugged?

    The wording doesn't make it clear but the +weapon dmg is only for the target. It's not that when someone is nearby you gain +25% weapon damage. In the recording, I am close enough to the dummy to gain the dmg bonus, but that dmg bonus doesn't apply to Infernus who is a few meters behind it. It...
  10. J

    Picking up urn on urn delivery spot -> urn cant be delivered

    Just happened in my last match, ID 22433481
  11. J

    Bad Matchmaking Thread

    21946282 Our team was goofing around for the last 5 minutes. I think we won 3 of 4 lanes, just felt like a stomp
  12. J

    Bad Matchmaking Thread

    21863675
  13. J

    Changing ability quick cast mode overwrites keybinds

    Possibly related: the cast mode for hero ability dropdown always says "select option..." while the dropdown for items correctly displays what casting mode I'm using
  14. J

    Changing ability quick cast mode overwrites keybinds

    When I change the quick cast mode for hero abilities from this dropdown and then restart my game, it overwrites my upgrade ability keybinds to the default. This only happens if you select a mode that is different from your current one. Normally I leave them unbound (since alt is my self cast...
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