Recent content by Jesse Enemy Gamer

  1. Jesse Enemy Gamer

    Randomly ulted by Wraith while using secret shop

    Went to the secret shop after shooting minions/jungle creeps for a few minutes. Got hit by a wraith ult - wraith was on the opposite side of the map and I hadn't seen them for about 2 minutes. No sight of the wraith projectile or the sound it makes. Match 1814019. Time: around 21:22 Watch...
  2. Jesse Enemy Gamer

    Lost access to deadlock

    you got banned :^)
  3. Jesse Enemy Gamer

    Invisible weakend patron

    self explanatory, match 330,006
  4. Jesse Enemy Gamer

    Infernus stuck in flame dash pose, cant shoot or perform other actions

    Happened again but slightly differently, match 329,709 my death around 42:30~. I could still shoot
  5. Jesse Enemy Gamer

    Active: spell catcher

    Active: channel for short period of time (2s). If you get hit with a spell (targeted ability like warden 3, projectile like Talon 1) you catch it, suffering no ill effects. Activate item again within a short window (5s) to hurl it at the enemy. Enters long cooldown after use (60s). If the spell...
  6. Jesse Enemy Gamer

    Stormforged Magazine

    Giving titanic magazine a useful item to build in to would make it way better by proxy, this is great especially with the ammo return effect
  7. Jesse Enemy Gamer

    Trip wire (trap based vision item)

    Vision really isn't that important in this game. You're visible on the map of you so much as think about standing near a lane and there's no fog of war, you can spot enemy heroes from a mile away. A character or item that makes traps would be cool though. Bring back techies volvo.
  8. Jesse Enemy Gamer

    Infernus stuck in flame dash pose, cant shoot or perform other actions

    Match 257,314, around 16 minutes, occurs right after i kill warden. no idea what causes it, sorry
  9. Jesse Enemy Gamer

    Hero-based MMR significantly increased queue times

    Not that we've shrunk or anything. We're averaging about 2k players at a time and have been for a couple weeks. Most matchmade games (dota, cs, league, overwatch, etc) have 10s if not 100s of thousands of players. Per hero MMR likely broke the playerbase in to more MMR tiers that cant be mixed.
  10. Jesse Enemy Gamer

    Hero-based MMR significantly increased queue times

    Still a really small playerbase, to be expected. Most my queues today have been about 5-10 mins though :/
  11. Jesse Enemy Gamer

    How it feels to use Wraith's new 'Card Trick'

    Half Life Mentioned!
  12. Jesse Enemy Gamer

    Give us swinging hero

    A character having more free form movement than Lash would only work if they weren't as bursty/cc heavy as Lash IMHO
  13. Jesse Enemy Gamer

    Shout out to knockout.chat

    Shout out to knockout.chat
  14. Jesse Enemy Gamer

    Active: heal reverser

    Active: curses a enemy to reverse their healing for a short period of time. IE; If they receive a 400hp heal, they instead take 400 damage. 6500 cost item. The ultimate anti-tank item.
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