Recent content by ikesk

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    wards

    Thank you! I think this being a button-mapped item is OK, for this use case! It is intended as an item that is bought early and used until mid-game where it may be replaced with a different item. Only one or two maximum would be needed on a full team during midgame (maybe to tag urn runner or...
  2. I

    wards

    Maybe instead of a ward that watches an area, a temporary vision that gives a small AoE around an enemy character? Like an activate-able item that causes your bullets to grant map vision in a tiny (<5 meter) range around hit enemy characters for maybe 10 seconds? Would also assist for aiming...
  3. I

    Preorder items while on rail

    It would be good if temporary souls (farming camps, melee machines, et al.) were unavailable for using to buy until you reached the shop to prevent people from buying items with the temporary souls while returning to base/shop. As a separate thought (maybe for a different thread) it would also...
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    1-2 Punch (Melee Items discussion)

    - Feint [Passive] Cancels Charged Melee when it connects with Parry, item goes on cooldown instead of self-stunning owner. Item Cooldown: 30 seconds. - Falcon... Punch! [Active] Activator's next Charged Melee ignores Parry. Item Cooldown: 30 seconds. - Nanomachines [Passive] Interrupts next...
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    Crown of Leiden

    Thanks for the feedback!
  6. I

    Crown of Leiden

    Passive item that shares 20% of owner's Spirit with allies in 20 meter range. When an ally within range uses an ability, that ally becomes immune to this Spirit-sharing effect for 10 seconds. The owner has their Spirit Armor reduced by 5% per ally within range. Suggested value: 1,250+
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    Friendly Fire!

    Passive item that causes any bullets that pass through friendly targets to increase those targets' Bullet Resist by a stacking amount for 1 second. Amount of Bullet Resist added per stack scales proportionally with Weapon Damage and inversely proportionally with range (affected by Point...
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