Recent content by Hyperbus

  1. Hyperbus

    Magic Acid: corrode barriers

    An active item that when used, splashes a magical acid that doesn't do direct damage, but quickly eats away barriers and temporarily reduces spirit resist by a certain amount (something like SS bullets, so maybe 9%?). The cast range would be something akin to the cone of Lash's ground slam in...
  2. Hyperbus

    zipline bug - goes way too far into enemy territory, past walker even

    showcase on this clip from Parzelion on his first match after the new 11-21-2025 Update https://www.twitch.tv/parzelion/clip/DeliciousNimbleSlothAsianGlow--bf_joqj8go5EeT- match id: 47589477
  3. Hyperbus

    some spots of map Curbs causes issues, specially for lash ultimate.

    there's a lot of spots in the game with this, it's infuriating. I don't understand why they don't just reuse Yamato's noclip grapple effect for Lash ult targets
  4. Hyperbus

    Consistent crash when opening 'Play' menu after startup

    If you immediately skip the title sequence and try to queue the menu freezes if not crashing to desktop
  5. Hyperbus

    Lash Ground Strike not hitting clear targets

    it's everywhere, frankly ridiculous
  6. Hyperbus

    Divine Barrier removes Lash Ult Death Slam ropes, but does not stop the actual lockon.

    it is a channeled ability, just like warden or dynamo ult.
  7. Hyperbus

    Bad Matchmaking Thread

    Absolutely atrocious matchup, 2 kills on sapphire vs 44 on amber. ~100k cs diff in 20 minutes MATCH ID:29091123
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