This bug used to feel like it it was usually due to some edge cases involving the terrain/stairs have some lip that could kill the groundstrike projectiles. But this patch it seems much more random, generally parts of the map that didn't change much feels like as before (it hasn't been an issue...
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not an issue with imbalance (expected since high skill range party matchmaking) but as an NA 3-stack getting matchmade into an EU lobby where the ping was so bad UI elements were rollingback was not fun.