Recent content by HexSine

  1. H

    Mercurial Mag for ults that replace your primary fire scale strangely

    Ah you know I had assumed that wasn't the case cause silvers gun was doing 17-18 spirit damage, but I realize now that that damage is spread across 7 projectiles so roughly 2.5 spirit damage per projectile, that does make sense then.
  2. H

    Mercurial Mag for ults that replace your primary fire scale strangely

    Ults that replace your primary fire (Silver Lycan form and Venator crossbow) spirit damage scaling seems incorrect with Mercurial Magnum. At first I thought maybe these weapons base damage was just really low and they have in built multipliers, but they seem to scale significantly with weapon...
  3. H

    Apollo - Flawless Advance not refreshing duration near tail end

    This could be intentional but feels like a bug. Each time flawless advance is used the duration is refreshed. If Flawless advance is used near the tail end of the duration however, it casts appropriately, but does not refresh the duration.
  4. H

    Feedback on Inconsistent Damage Boosts from Close Quarters and Melee Shot, and Issues with “Bullet” Tooltips

    This also applies to Long Range/Sharp Shooter. It described it as being a weapon damage increase so I thought Viscous' puddle punch would get the long range bonus but it does not.
Back
Top