If you Arcane Surge your Guided Owl and hit something it will apply all the stats for the ult, but if you instead press ult again to detonate, it doesn't give the same damage, range, or stun duration.
First bird: Arcane Surge works properly because it hits the wall and does 272 damage applying...
When upgrading McGinnis Mini Turret to T2 it shows 32 as the DPS when it should be 33 (Also can this not be an almost useless upgrade?) (Can we calculate McGinnis's turret damage differently too? Showing damage per shot as well as fire rate would be much more helpful)
After getting below 50% health, Frenzy will activate and after getting above 50% health, these stats will stay for a duration. It doesn't display for how long, but it seems like it's 3 seconds
Spirit Rend, Siphon Bullets, and Escalating Exposure all show as cooldowns, but work as charge ups. It makes sense they shouldn't be affected by cooldown reduction, but there's nowhere saying that they aren't until you buy cooldown reduction and see.
Target 1 will be taking 10 damage per shot, but target 2 will show it's taking 20 damage per shot, when it's just taking 10 if both are being shot by 1 turret at the same time
As Ivy, if you light melee and immediately Stone Form afterwards, you can hear the sound of being invincible and you do not get parried if they try to parry your light melee