After swapping lines, no buttons work for quite a long time, it feels like not a single input works for about 10 seconds, you just ride the zipline to the end, fall off it like a bag of shit and stand afk for a couple more seconds
To buy double grenades you need at least 15k networth, and if you haven't collected at least 40 stacks, they will be very weak. Strong bebops don't play through double bombs. They become relevant just when most are already buying spirit armor, debuff remover and other means of protection.
Guys, I wrote the part about combos and ways to avoid them only because I see constant whining about Bebop being incredibly strong. I was just trying to show that 80% of heroes have ways to avoid combos.
Of course, there are game moments, timings, the ability to wait for skills and only then...
ONE MORE THING ABOUT BEBOP!
For no apparent reason, you can't use any of your abilities while crouching or sliding. I'd understand if it was a hook, but you can't plant a bomb or uppercut while sliding. Every other hero can.
Thanks, Yoshi <3
I love playing Bebop. He's the most fun guy in the game, and I don't mean to say he's totally weak. He's not, and with the right skill level he can win. But basically EVERY aspect of the game is broken. It's annoying.
Let's just list all the actions you can do in the game on this hero. What...
It seems that after the patch at the end of November, something changed a lot in the choice of priorities for Bebop's bomb.
Now, for no reason at all, the bomb can be placed on a creep instead of an enemy hero, which is not so bad, but much more often the bomb is placed on an ally and this...
When I change the death replay key in the settings, the replay in the game continues to start on R. This drives me crazy, because R is a fucking reload and I constantly press it instinctively. Who the fuck even came up with such a rare function to put on such a usable button????? And I can't...
Guys, tell me, have you tried playing Bebop and landing hooks against strong opponents? It's hard af. I assure you, this hero is not just balanced, he is suffocated due to a huge number of bugs. You all whine about his hook, although a dash is enough to not get caught in it or immediately after...
Please make a McGinnis wall that can be broken by a heavy melee attack. It's impossible to play against. She has hand damage, durable turrets, a heal, a powerful magic ult, a stun, and a wall that saves her from literally everything. This is NOT NORMAL.
I'll also write about Ethereal Shift...