but yeah, seems like haze ult is bugged, at least in practice range.
if theres 2 training dummies in range, and one of them dies, seems like the remaining training dummy will get hit by 2 bullets every shot dealing more damage.
The first few ones were contested so maybe it was some client issue. They added a grace period to people securing the soul over the deniers last patch.
but the one at 1:10 is weird. I'm not sure if she's behind line of sight and tried to contest it.
Hey
Slowing hex was nerfed to not disable movement abilities after they've been cast, but it cancels magic carpet even while the casting time has gone through.
Buy improved burst, level flog to max
Use flog on enemy, it procs improved burst, healing him for 80% of that damage as well.
Is that intentional? Improved burst should benefit from Flog's innate life steal?
Yamato 3 felt very inconsistent with its aim and in the video you can see why.
Moving the camera a few pixels left and right moves the slash significantly.
You can see the slash goes where Yamato is looking, not where the cursor is. That makes it really unreliable and inconsistent.
Definitely not fixed, it happens constantly and makes Yamato feel very clunky.
It even plays the sound multiple times when smashing the 3 button:
It doesn't happen in sandbox so I'm guessing it has to do with ping. The bot is stationary so movement is also a possibily.
Use the search functionality and buy an item. The shop will then reset back to the weapon page. Clicking on the search bar again will search again.
It works as expected in sandbox, for some reason.