Recent content by FrostyTurtle

  1. F

    Echo Shard Nerf / Redesign Concept

    I don't think the -20% reduction in damage needs to exist or at least it could be reduced a bit. I think the big thing here is reducing the mechanical demand of the game. Having 4 active items plus 4 abilities is a bit much for the average player (I have friends with 100+ hours who refuse to buy...
  2. F

    Echo Shard Nerf / Redesign Concept

    Suggestion - Change Echo Shard to imbue 1 ability with a passive. Every 20 seconds, sets the imbued abilities cooldown to 0.1 seconds. Imbued ability has -20% damage. Concept - This nerfs the utility of the item by locking it to one ability. In most cases, this will not make a difference but...
  3. F

    HERO - Overweight KFC Alligator-Man

    Overweight KFC Alligator-Man Lore - Owner and head chef of “la grosse bouchée”, an upscale cajun restaurant. Bit of a southern dandy. Takes hospitality very seriously, but if you disrespect his establishment, you may be eaten. Otherwise friendly. Pros - Overweight, charming, hospitable, is an...
  4. F

    Hero Concept - Puppet Master [Images from Midjourney]

    Description: As an enjoyer of the finer things, the Puppet Master doesn't enjoy getting his hands dirty. Instead, he relies on his underlings to do his dirty work. Puppet Master excels at pushing, disabling enemies, and team fights, but is light on damage and survivability. Ability Concepts...
  5. F

    Holliday Ability Replacement - "Spring Spurs"

    Yes, this could also be implemented as a passive as well, akin to Viper's slide passive, whereby Holliday gets to bunny hop with correctly timed jumps.
  6. F

    Holliday Ability Replacement - "Spring Spurs"

    Replacement for "Bounce Pad" Ability - Holliday activates her Spring Spurs and bounces with her momentum, dealing damage in a small area of effect each time she lands. Increase move speed. Jump can be used while landing to increase her bounce height and damage on landing. This ability is...
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