Having anything else be tracked outside of win/lose can be exploited and is a bad metric.
This is not a team deathmatch game and kills dont matter, only things that matters is killing their patron.
This would only incentivize people to statpad and not play as a team.
Also this bug is literally the same with Lash's Flog ability.
Since both of these abilities heal for damage dealt its possible it has something to do with the healing part.
The bug is not present for Yamato's 3rd ability which also heals but works normally.
Bug still in the game.
What happens is that the QSR ''Imbues'' the scorn thus it procs on the second hit.
What happens is that you use QSR = scorn imbued.
If you wait until QSR cooldown ends it does the extra damage and ''imbues'' the next scorn with damage as well. Once the next scorn is used...