Recent content by Forlorn88

  1. F

    It's over for Bebop

    Zero skill hero gets the nerf it deserves. Might actually take talent now
  2. F

    Mirage seems overly strong

    Mirage is an early game king but it's because his basic kit is so strong to compensate for his weak ult. The ult would be much better if you could teleport to friendly towers. As it stands, it's good for ganks but once the team fights start it's basically useless. It's not even good for...
  3. F

    Rare moment team with cheater refuse to give em the w

    Honestly you make a very strong case, you've changed my mind. I don't think she's aimbotting
  4. F

    Rare moment team with cheater refuse to give em the w

    At the 1 min mark the vindicta is landing consecutive headshots. The miss on mirage with the ult is weird, the player probably zoomed in too long and it went beyond the focus of the toggle. At 1:55, Vindicta's own teammates are using heal beam to pull her down mid shooting to mess with her aim...
  5. F

    Rare moment team with cheater refuse to give em the w

    You seriously cannot tell invicta is aimbotting here?
  6. F

    Viscous movement

    Superior Stamina isn't the only way to do this consistently, Kinetic Dash also works great.
  7. F

    Bebop's ult is still powerful

    That guy sat there tanking your ult like a nub. He deserved to lose. He finally rolls around you (even tho he has a teleport) and goes in for a melee punch, even though that ult has splash. All he had to do was teleport to your side, or dash jump, and avoid the beam. He definitely could have...
  8. F

    Mo&Krill able to one shot people with Combo

    Building entirely for Mo's ult is a bad idea, you get countered by unstoppable and lose. Instead of building flask, which is overkill, it's better to get headhunter, Headshots are very easy with Mo and the 8% heal on Mo's huge health pool is massive, the movespeed is also huge, and the 140 dmg...
  9. F

    Add "Active Reload" as a base mechanic

    Active reload isn't a must have for many characters, and, if it was made part of base game there would be no need to buy the item. This is a bad idea.
  10. F

    Soul Sharing Exploit(?)

    Abusing the broken soul sharing system was the dominant strategy in the recent tourney. Soul sharing should be scrapped, and the map should be made bigger and wider.
  11. F

    Disorienting Headshot - An interrupting item for weapon slot that rewards aim

    Stuns aren't fun. I like crippling headshot more than this idea.
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