The 0 way veils under the shrines are very flickery while close/at parallel angles, and standing inside one allows you to mostly see through all of the others.
Also would like to bring up the more general issue of veils not blocking vision of some guns and some effects as its not been patched yet
The walker, is able to stop stomping if the target leaves its area, I don't remember that being in a patch note, but reasonable behavior, the more weird thing is the walker sometimes shooting while stomping