Ok but like it is, it just doesn't have the JPEG button symbol underneath the ability. You still have to press slide to active the Slither ability, just like nearly every other ability these heroes have.
I'm sure it can be nuanced, but what exactly would you consider a passive?
The only difference I see is that the ability just doesn't show the crouch button on the ability icon.
I wouldn't consider T3 Slither a passive though. You need to slide in order to activate it, which is just pressing a button like all other cast abilities are.
Raident Regeneration's Passive indicates that it should proc when an ability is used. Slither at T3 now has an ability that can be triggered, given that it goes on cooldown when used.
Therefore, the Radiant Regeneration passive should activate whenever Vyper triggers her T3 Slither Barrier...
Occurs when Vyper is in a sliding animation while on the 2nd floor casino stairway. The bug forces Vyper into the wall when Kelvin's pops his Ultimate. Unsure how dependent Kelvin & Vypers positions are for this bug to occur.
Yeah, it kinda was. I wrote the original, but I like Googles Gemini's polish feature a lot. I use it mostly to write work emails since it's really good at revising my writing to explain information in a far more digestible way. Nothing is worse then a white collar email chain born through...
As the title suggests, this idea introduces a subtle yet impactful change: Vyper's first ability would cause the enemy to not only lose 1 stamina but Vyper would now immediately regain 1 stamina bar upon hit. This modification aims to address the current lack of synergy this ability has within...