Silver's T3 boot kick, "On hit: -25% damage for 5s" does not appear to work, at least not in sandbox testing. Also it would be much appreciated to get a stat to indicate damage reduction applied to you on the stat sheet on the left :)
AWROOOOOO LETS GO SILVER <3
Invisible player collision on top of green lane T2 and a pixelwalk(?) and safe ceiling on top of yellow lane's veil ahead of the walker where you can hide from the rooftop shock damage.
Any character with Splitshot in their inventory currently takes extremely low damage from shotgun heroes, seems like this is because only one pellet is registering on them.