Recent content by driftcalculus

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    I'm beginning to think this game should've been more a brawler than a shooter...

    I'm beginning to think this game should've been more a brawler than a shooter...
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    Item Idea - Twisted Wristwatch

    As long as the item doesn't resets cooldowns, its a nice ultimate-like movement skill to have, for both offensive and defensive play.
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    Visual Bug:Rail indicator still visible

    The rail indicator is still visible after disconnecting and reconnection. Up till the end of the match.
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    Two Tier 4 items: Tesla coil and Radioactive shrapnel

    haha that would be an issue the balance team will have to work around. They know what to do otherwise.
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    Two Tier 4 items: Tesla coil and Radioactive shrapnel

    That explains why its in weapon. I understand. The spirit resist reduction was so that the passive shock does more damage, but it seems there's more ways to buff the lingering effect of the active (besides the addition of a ministun and global proc on those who were within the initial radius)...
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    Two Tier 4 items: Tesla coil and Radioactive shrapnel

    Tesla coil Tesla bullets upgrade. The stat bonuses, cast range, cooldown, aoe radius, aftereffect duration e.t.c to be determined. Active: After 1 second of channel duration, a single, powerful lightning strike from the heavens to a target point. the lightning snaps to the nearest enemy to the...
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    Frenzy Change or rework

    I was looking for something similar to Huskar's Berserker passive. A rework to frenzy that might suit your (and my) idea would be thus: gain 7% spirit resist, 0.7% health regen (based on stat) and 7% fire rate proportional to percentage of health missing, in 10% decrements. so at 90% health, the...
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    soul mend/therapy

    +125 bonus health +8 spirit power +20% spirit resist +8% ability range Passive: After taking spirit damage that puts the wielder below 15% health, spirit resist increases by 70% and health regeneration is boosted equivalent to one-tenth of the spirit damage taken within the past 10 seconds...
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    Soul dependent spirit items

    Thought about a revision for the upgrade. Cost 4000 souls. 2hp regen +12% spirit armor and 12 spirit power. Increases the spirit armor bonus to 1.7% and 0.017 spirit power to a maximum of 4500 souls. Active (aka Dharma's respite): Consumes 550 souls to create an 8m aura dome at the user's...
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    Soul dependent spirit items

    Prayer Beads (aka Austerity) Cost 500 souls. 1.5hp regen. Every soul currently in the owner's possession adds 1.3% spirit armor and 0.013 spirit power to a maximum of 4500 souls. Active: Consumes 100 souls to heal 75 points and gain 50 point bullet and spirit shields for a nearby ally and user...
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    Bananamancer - Venomous DoT Engineer

    Pray, I need not explain why the old model is better.
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    Bananamancer - Venomous DoT Engineer

    I lied. It wasn't the last edit, and this may yet continue. Ability 3: Plague wards provide map vision. Lesale normally has two wards on his person, and casting Ability 3 removes one of them; which will replenish over 5 to 7 seconds. During this period, Lesale's attack speed is halved. An...
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    Pariah BCG

    bullets deal 300% more dps. Reload time reduced by 30%. Only one cartridge per reload. +5 armor
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    Deckard's chorus

    I beg all your pardons. Echo shard exists.
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    Deckard's chorus

    Casting three skills in quick succession (perhaps 5 seconds) gives an immediate extra charge of the last cast spell, provided it is used within the next (perhaps 3 seconds) and it is not an ultimate ability. I've noticed the extra charge items selects only one skill to give an extra charge to...
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