Recent content by dieteticaura

  1. D

    Stun animations move player models too much, to the point where their hitbox is inside geometry and it makes them impossible to hit.

    Pretty self explanatory, but many characters have stun/knockdown animations where their model (and therefore their hitbox) moves far from where their character is actually stood. A stun should make someone an easy target, but in some cases it makes them harder to hit, as seen in this clip.
  2. D

    Vindicta tether should get broken by bebop hook

    Recently ive tried to hook enemies as bebop who are inside a vindicta tether. The hook lands, you pull the enemy towards you only for them to be slinged back right back to where the tether was. This is very annoying as it it makes the hook essentially useless. You'd think vindicta tether would...
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