Recent content by danielschmitz

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    Bebop Split Shot No additional lasers

    Well that's what I meant with display, they're still there, but are invisible
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    New hero's in dump_hero_names are errors, please allow us to see them

    Some heroes, like bookworm don't have abilities yet though, which seems weird.
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    Bebop Split Shot No additional lasers

    Bebop's split shot doesn't actually display additional lasers.
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    Talon close quarters hitreg issue

    The hitreg of Talon's 1 in close quarters is awful. Arrows can just go through enemies without doing damage. This seems to only be a problem when fighting almost point blank/very close.
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    Lash Ground Strike able to drag someone

    Seems like this still has not been fixed. Sometimes when Lash groundstrikes someone, they get attached to Lash even though Lash already reaches the ground/is over Match ID: 33433072
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    Calico's heavy melee doesn't make a sound after 2ing.

    Update: The sound only does not play client sided. Enemies still can hear it.
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    You can insta turn in Urn with Magician

    You use your 2, then you use the tp. Pick up the urn then you can 2 to tp to your assistants location (which is at the drop off).
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    You can insta turn in Urn with Magician

    If you put your 2 at the tp at the drop off location, use the tp, pick up the urn you can 2 back to the drop off location. This is entirely busted and it should be removed. I think this is as bad as the mirage problem that is why I am putting it as a bug report https://streamable.com/aqyyws
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    Calico's heavy melee doesn't make a sound after 2ing.

    If you 2 and hold q during the animation, the heavy melee after it will make no wind-up sound. This is probably not intended.
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    Lash being able to drag someone...?

    It probably has to do with Lash's groundstrike dragging people, but he somehow just dragged me https://streamable.com/41faeu Match ID is 28780540
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    Healing Rite icon doesn't show cooldown

    Even though Healing Rite is obviously on cooldown, the icon in the bottom right doesn't update and still show as though the cooldown is ready.
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    Bebop ult sounds keep playing

    Title explains video, even after the bepop stopped ulting the sound kept playing.
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    Curving bullets when shooting behind cover

    Actually, the bullets originate out of the models head, and the visuals are trying to go to where the bullet actually is. So in reality the bullet is hitting the wall due to coming out of Wraith's head and the visual is just trying to show where the bullet went.
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    Yamato Graph Damage Dealt by Type

    Hey! So I don't know if this is really a bug or more like uncompleted? But if you go into post match statistics, Damage Dealt by Type and then filter for Yamato, there is a damage type called #citadel_weapon_yamato_alt and not a "completed" name per chance.
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