Recent content by conkin

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    Rocket jumping + market gardener hero

    i think this is kinda true it may totally be op but i just wanted this on the forums bc i think it could be so much fun, and we know valve tried it at some point with rutger. I'd compare it to viscous puddle punch more than anything else tho. maybe the m1 rocket boost would be hella op along...
  2. C

    [Hero Concept] Green Giant, Tanky Support

    https://tryneus.github.io/deadmock/
  3. C

    [Hero Concept] Green Giant, Tanky Support

    I feel like he would be OP af but i think they're some fun ideas. (every hero i design will have an explosive self knockback jump of some sort until valve adds one) Gun: throw/scatter seeds or rocks like a shotgun.
  4. C

    Rem - Lil Helpers hold self-cast rapid fires while in Tag Along

    I was just about to post about this. valve pls fix
  5. C

    weird well rested interactions when rem is forced out of tag along

    when rem uses e shift while in tag along, it forces him out, and he does not receive well rested. When reactive barrier procs on rem while he is in tag along, (for example by a dynamo ulting whoever he is tagging along with), it doesn't use the correct spirit power for its scaling. it's less...
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