Recent content by CommissarTyr

  1. C

    Sinclair steals Victor tracers

    If Sinclair steals and activates Victor Shocking Reanimation with t1 upgrade, they will have the green electric tracer effect on their bullets.
  2. C

    Apollo abilities not stopped by immobilise

    Being hit by immobilisation effects does not interrupt Disengaging Sigil or Flawless Advance. Itani Lo Sahn is correctly interrupted.
  3. C

    Rabbit Hex cancels air drop

    Using Ivy Air Drop as Sinclair, casting Rabbit Hex will end the flight early, and create no bomb if done immediately.
  4. C

    Lash death slam animation bug

    If Lash Death Slam is cancelled early while airborne, he will stay in the floaty animation cycle for a few seconds.
  5. C

    Abilities that interrupt reloads

    Most abilities can be used while reloading and have no effect on the progress. There are several that do not behave this way, mostly cancelling the reload action completely: Billy Bashdown, Dynamo Singularity, Haze Bullet Dance, McGinnis Spectral Barrage, Pocket Enchanter's Satchel, Seven Ball...
  6. C

    -100% weapon damage disables bullet effects

    If weapon damage is reduced to -100% through debuffs then most bullet based effects stop entirely. Exceptions being Mirage Djinn mark if there is no present debuff, Wraith Full-auto, Mercurial Magnum, and flat bullet(not spirit) damage buffs. Unlikely but possible with Graves and Warden in...
  7. C

    Cannot Luggage cart immobilised allies

    Luggage cart is not able to move allies affected by immobilises. This is very limiting to an already niche effect.
  8. C

    Prismblast spinning fast

    Prism blast spinning laser beams were spinning way faster when trying to move into a guardian. Unsure on trigger, cannot replicate in sandbox.
  9. C

    Death Slam latching LoS upwards

    The attachment hitbox for Lash Death Slam is very finnicky when even slightly below the target. All of these images are examples where it looks like the target is in clear line of sight but will not be grabbed. It's as if the line of sight requires the very bottom of the model to work.
  10. C

    Slither t3 tooltips

    Vyper's Slither tooltips have broken elements. In the spirit tab, the barrier always shows 0 The cooldown element is only visible the one time it is upgraded while the tooltip is pulled up. It does not include cooldown reduction modifiers.
  11. C

    Kinetic Carbine extends singularity

    Timestop effect from Carbine behaves oddly with channelled abilities. For dynamo's Singularity, the effect of black hole is extended while the channel time is not. This allows dynamo to move for about a second after the channel 'finishes'
  12. C

    Freeze does not stop movement

    The Freeze effect from Arctic Blast and Frostbite Charm does not stop movement like other immobilises. Momentum, dashes and slides are all allowed to continue with no loss of speed.
  13. C

    Sinclair Assistant placement blocked by immobilise

    Sinclair's Spectral Assistant placement is not counted as a movement ability and is not silenced by slowing hex. Immobilises do silence the placement. This is unlike Pocket Flying Cloak where only the teleportation action is silenced.
  14. C

    Silver ignores silence for ult

    Silver is not prevented from manually casting her ultimate to activate early if she is affected by silences.
  15. C

    Lash groundstrike kidnapping

    If Lash uses ground strike on an enemy that in air but close to the ground, they will be stunned and stuck to lash for a few seconds as if he was dragging them down mid-air. This can be abused with echo shard to knock-up the target to correct height before using again to kidnap.
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