Only problem I see here is that there is what seems like bullet drop instead of damage falloff. I see the idea you're going for here tho, and I like it.
Seems to happen when looking at enemy base I think? Or maybe towards the middle of the map. Not quite sure.
Normally around 100+
dips down to around 20-30
PC Specs:
B450 A-Pro
Ryzen 7 3700X
RTX 2070
32GB LPX DDR4 DRAM 2666MHz (PC4-21300)