Preforming a charged melee attack from farther away recovers faster than charging melee from close
allowing you to preform a VERY quick melee attack after a very far charge melee.
Improved burst not giving 10% damage bonus off +125 damage hit with Kinetic Carbine
Have to buy more damage to make it proc seems like its 200 damage to proc the 10% bonus damage
Currently if an ally is using Dyanmo Singularity on the enemy team you can abuse Rescue Beam to pull them out of their position along with the enemy team. Similar to how paradox Swap functions. Tested yesterday In a real game.
Bug where Ivy can charge a melee attack while preforming the [3] stone drop skill.
If this move is correctly parried Ivy does not get stunned and the person parrying takes the second hit while being unable to move.
Currently if you are pressing Ivy's [3] for any reason. There is no reason NOT...
Is it a bug or is it a feature. If you're already high in the air you can pretty much stay there by aiming up and spamming charged melee strikes.
Hilarious