To help the devs understand the problem I've highlighted two areas that you can focus on for matchmaking (especially for lower ranks).
The first one is "Deaths" - this is an indicator of how many times a player has died in the match. Ive highlighted it in one of the red boxes.
Now, Id think...
Finally a win after 7 rounds.
Alchemist IV
Consisted of one of the most logical, communicating groups Ive played with so far.
Which makes zero sense from a matchmaking perspective.
and i dont know why servers cant get some level of programming to determine which users are helpful to their teams consistently and which one arent. even an ounce of effort by the devs.
i dont like having my time wasted.
Also if you hadnt noticed this is a 400 page thread.
oh wow look.
Eagle Talon has to keep dying constantly and feeding them - decides to fight in front of our base while they're on their final push and just straight up dies AGAIN.
The Abrahms cant be bothered to not die either.
There is an extremely simple metric to base matchmaking on - if you...
Oh wow look another loss.
Observe the Billy feeding the other team then having the nerve to bitch on coms.
Or the 19k damage Moe. Or the Mina who just couldnt be bothered to be where she was supposed to be when she needed to be.
Why am I playing with these intellectually disabled individuals?
it helps some cards that just might be pushing harder at stock settings than they should be. this was a big problem with AMD cards in the last generation or two - black screening at stock settings. on some cards just dropping 50/100mhz would completely solve the problem.
Try it with MSI...
How in any way / shape / form am I stuck at Alchemist VI and this is supposedly a Arcanist IV match?
What the fuck all is my team doing except feeding? Who is possibly at a higher rank on my team than me? Im a backline damage dealer playing semi-conservatively and I have more damage than any...
How the fuck is this matchmaking?
Observe the 7200 damage Victor. How about the seven on the other side.
Arcanist II vs Arcanist IV.
Remind me that matchmaking is based on team wins right?
You need to start with checking your system stability using something like a memtest86 usb stick or better.
Then if it passes memory check consider dropping your GPU clock down or GPU memory speed down. Yes I am suggesting setting it lower than stock clocks.
43016777
Why are we carrying around this deadweight Kelvin with us?
Also the Moe DC'd.
Can you not do a lick of matchmaking. Anything. Look at the disparity in player damage on my team. Look at theirs.
Do you think anyone wants to play these matches?