true
i mean, i only ever encountered one seven who did enough damage to survive toxic bullets AND healbane on top of each other with his ult, but still. the fact that you can still have enough lifesteal to survive an ~80% healing reduction 1v1 is nutty
probably because making sharpshooter itself 'larger range' would make it WORSE, as that's a further distance you NEED to be for the ability.
though the idea on point blank seems cool.
Patron of <insert team here>: "Please, dear Lash. We understand your goals; but, for the sake of this one moment, may our eyes be spared?"
Lash: "Nope! No can do! Nada! Not one bit!"
true, but all the vindicta (simp)athisers will obviously complain the instant she has a skin with some semblance of foot cover i bet (For legal reasons, this is a joke.)
I hope Bebop gets some skins that are just fun paintjobs he has... oh wait! All the skins better have more lore to them too...
Only time I ever did a 6 person team, we had 4 on boss, 1 on lookout/defense, and 1 still at base checking lanes. Once boss died, two people left mid, one on left and right, checker stayed topside with a Knockdown, two stayed interior to melee and protect one another in case someone sneaks in...
say that to my grey talon who somehow managed to survive an ulting haze once (because he had like 233% bullet lifesteal and 5.5 shots per second... i still don't know how i managed to live)
Hence why, any time we're doing mid in lategame, I buy Knockdown and stay at entrances. If I'm GT I can trap one entrance and stand outside the other, ALWAYS know where my enemies are. If I'm someone else, just keep staying on high platform front of back and watch out... If I'm Yamato, then no...
Nope. It's once per 33 seconds. They can two 300+ damage shots in 3 seconds (3 if you GTpreload). They can still decimate you, but now you have a bit of a counterattack for that short bit of time.
If GT can hit you with 11 arrows in 33 seconds, removing 1 doesn't do much.