Typically the part that hits the enemy will have a yellow charged glow around it. But for some reason lady geist and doorman have it on the opposite hand. I wonder if this is intentional?
As you can see in the video, the number of assists remain the same as long as the next hero selected in match history has not been played before. This isn't a serious issue, but a QOL thing to address. Nothing in terms of gameplay so this can be addressed much later on, but I thought it would be...