Recent content by Big Fungus

  1. Big Fungus

    Ziplines always rendered when looking through veils

    When looking through a veil, ziplines are visible through geometry. Apologies if this is intentional. EDIT: Other transparent materials (windows) suffer from this problem.
  2. Big Fungus

    Heavy melee SFX volume very high

    After today's update (which is absolutely brilliant, by the way (y)), the heavy melee chargeup sound effect plays at a much higher volume than other sounds.
  3. Big Fungus

    CSM shadows not looking great after latest update

    The 09-06-2024 has made CSM shadows maybe a bit too blurry, resulting in what I assume are unintended effects/bugs - namely the appearance of lines and noise close to the edges of the shadows.
  4. Big Fungus

    Breakables physics not working properly after latest update

    hope that's not the case and this is unintentional, because it looks really bad
  5. Big Fungus

    Breakables physics not working properly after latest update

    The 09-06-2024 Update seems to have broken breakables physics, of all things.
  6. Big Fungus

    Harsh border between light probes on Sandbox map

    Found this really harsh threshold near the Curiosity shop.
  7. Big Fungus

    Ambient occlusion still broken

    AO shadows have been broken for about two months now. Ever since an update allegedly "optimized" them, they've been a blobby, splotchy mess. Bummer, since they used to look really good.
  8. Big Fungus

    Nepřesné překlady v nastavení obrazu

    Displacement mapping a distance field jsou pojmy v grafice, neměly by být přeloženy.
  9. Big Fungus

    "Od pátka do neděle"

    Nemělo by to být "od pátku" jako "od hradu?"
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