Recent content by bias.free

  1. B

    Everytime i use haze ult i got crash

    I have seen this be the case for many players (either freezing or crashing their game outright) every time a haze ults.
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    deleted

    deleted
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    Bad Matchmaking Thread

    MATCHID: 22237604 One side all game, every lane lost, teammates all decided to never fight after losing lanes. Opposite team very coordinated, using all their abilities and grouping up to kill when advantaged in numbers. Giga stomp.
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    Troopers in side lanes behavior & inconsistency issues

    In the side lanes I've noticed several times that troopers are going through veils instead of along the lane track, going backward to hit what seem like mandatory "checkpoints" if they were skipped for any reason by trooper AI, and troopers generally behaving non-standardly since the widening...
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    Bebop hook hitting creeps far above visually indicated top-of-head

    Not sure if intended, but seems like the hitbox for lane creeps being successfully hooked is almost half their body height above their head, making it even more difficult to hit players behind creeps in visual field. Perhaps the botton of Bebop's "hand" is hitting the top of the hitbox, but this...
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    Silence glyph infinite idle projectile and sound loop bug

    can confirm this still happens in a lot of my games
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    Kelvin Ult

    can confirm this is still true. can kill patron while it is domed by friendly or enemy kelvin
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    Bebop is still able to use 'Unstoppable' while channeling Hyper Beam.

    this is still a problem after today's minor changelog update, so bumping.
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    Grey Talon ultimate's new "bonus spirit on death now has a 3s buffer window" doesn't work if a teammate secures the kill

    Can confirm this did not work multiple times in this match: MATCH ID: 19356298
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    Cannot spectate

    bump, this is true for me today. I also crashed upon loading into a bot match just now. not sure if related but I've watched a few replays of my own games recently and did not "delete replay" afterward. console log looks like this repeating with **** being numbers or decimal points: [HLTV...
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    Match becomes slideshow due to lag or mem leak (all players)

    Assuming it's related to haze, but was true for all players. The more players in a teamfight, and the longer the match went on, the worse it got. MATCH ID: 19053953
  12. B

    Indicators of debuffs on guardians not showing above tower, instead 'in their chest'

    Hunter's Aura, as well as Mirage's debuff (and probably crippling headshot from my testing) do not show indicators where other debuff indicators show on guardians & walkers, such as mystic vulnerability, mystic slow, and toxic bullets. They seem to instead show at a static height (in the chest...
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