Bumping this. I can't get my deadlock to detect my dualshock controller or my maxxstick pro controller. connecting them after running the game doesn't help.
OS: Fedora 42 plasma
the main purpose of the knockback on the thunderbolt is its ability to keep enemies inside the aoe damage bubble for longer. if we remove the aoe damage bubble, we don't need the knockback either.
look all i really want is to be able to aim at the ground, and call a lightning bolt down on...
THIS THING SUUUUUCKS.
just remove the thunderstorm aoe damage, and let us shoot more of the lightning bolts instead. maybe even seven of them?
currently, pressing 4 totally ruins the flow of this character, it's not worth doing unless you're in the middle of a teamfight and run out of bullets.
If it's intentional, then the item tooltip could afford to be a little bit clearer on the interaction.
A single line that says
"does not affect dash distance during Flight"
underneath the "+30% air jump/dash distance" would clear this up for vindicta players. valve should have this added line...
Alternatively, if this is intended behavior, the item should include a message like "(does not affect dash distance while hovering)" when vindicta or grey talon hovers their mouse over the item in-game.
Idk where exactly to post this, since most of the forum sections are set to private. So I figured here was as good a place as any.
Stamina Mastery lists "+30% Air Jump/Dash Distance" under its stats. This seems to affect the length of a dash performed by characters while mid-air. It does not...
came across this video where doorman uses his door to get free damage on enemy guardian all laning phase. the enemy team was unable to effectively punish him for doing so, thanks to his entry point being right under his own guardian. on top of that, it seems the door itself was effective at...