Recent content by battleboy

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    Viscous - Goo Ball is unable to hit players consistently after stunning an enemy and landing another hit soon after.

    Build 5259 (Sept 11th Patch) After the nerf to Viscous' Goo Ball's stun from 1s to 0.75s, the impact against players feels slightly off compared to how it was pre-patch. I had a bit of a look in the sandbox, and it seems like Goo Ball doesn't hit enemies as often as it did. Players seem to be...
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    Build 5136 - Rapidly dropping FPS globally as soon as any characters/minions appear on screen.

    Hi there! This issue seems to have been resolved in the latest patch :) thanks for checking in!
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    Build 5136 - Rapidly dropping FPS globally as soon as any characters/minions appear on screen.

    Issue did not occur on previous builds. Framerate on the 2nd highest graphics setting was around 65-85, with occasional dips. Repro steps: 1. Launch the game. 2. Set in-game graphics settings to 'Fastest' 3. Start either a regular match, or enter the Sandbox. 4. Observe the in-game FPS...
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