Recent content by AubreyH

  1. AubreyH

    Ping wheel is taking longer to come up and requires more mouse movement

    I believe I found the problem, and have submitted a fix, and look forward to any other feedback. Historically, we would re-center the cursor when the ping button was pressed, but not when the wheel opened - it opens after a very small delay, or due to significant mouse deflection, after...
  2. AubreyH

    Ping wheel is taking longer to come up and requires more mouse movement

    Some people report sluggish movement while others report accidental activation. Could y'all let me know what DPI your mouse is running?
  3. AubreyH

    Chat Wheel Pointer DPI Speed Dipped to Minimum

    I can see that DPI is absolutely going to factor into this: There is a mouse pixel distance that, if exceeded since the Ping down-press, will trigger the chat wheel open instantly, before delay. That's obviously going to feel smaller if you have higher mouse DPI. I may experiment with turning...
  4. AubreyH

    Chat Wheel Pointer DPI Speed Dipped to Minimum

    Can confirm that we've made UI respect "Enhance Pointer Precision toggle" (It is always off for camera control) I can look into restoring a way of forcing it off in all UI from options. What was the mouse smoothing option? I can look into restoring it/making it accessible.
  5. AubreyH

    (VYPER) Problems with increasing FOV while sliding

    Extremely useful info, thanks. Let's see how it looks after next patch, and we can see if the exit of the slide on viper matches other characters' behavior.
  6. AubreyH

    (VYPER) Problems with increasing FOV while sliding

    When we allowed FOV changes, we had to switch a lot of FOV modifiers over to "relative" mode. This included the sliding FOV starting effect. Viper's slide is a special case which has its own settings, which weren't updated with this fix. I've made Viper's slide FOV behavior values match the...
  7. AubreyH

    Legacy FOV when sliding reverts to new FOV

    OH You mean literally the FOV pop while sliding? yeah, on it.
  8. AubreyH

    Vyper and Ivy FOV goes back to how it was before this update when sliding

    We just put out a patch related to slide zooming in, not out, on all characters. Could you see if that fixes it, or if it's a different issue?
  9. AubreyH

    Steam input - controller support broken with latest patch

    A quick guide for anyone else who wants to repair their configs when we patch in new steam input features: Save your config to disc (Cog->Export Layout, type a name, Export Type: "Personal") Find the file you just saved (typically in C:\Program Files (x86)\Steam\steamapps\common\Steam...
  10. AubreyH

    Steam input - controller support broken with latest patch

    The "action" block was out of date compared to the new steam_input_manifest.vdf, so I copied that out into your file. I also updated the version numbers for the config which would force reject the configs before even trying to use them. Both were zero: "major_revision" "3"...
  11. AubreyH

    Steam input - controller support broken with latest patch

    Hey could you post your .vdf file for that config here? Use (Cog)->Export and Do a Personal Save, then find the .vdf on disc. Should be in C:\Program Files (x86)\Steam\steamapps\common\Steam Controller Configs\11309119\config\1422450\[your_file_name]_0.vdf We just put in the steam input...
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