OMGparticles
Member
This isn't really a full fleshed out hero concept but I thought I would brainstorm out loud here and let people contribute or take whatever inspiration from it they'd like.
Character
I was thinking about a character wielding an umbrella gun. I thought if you used the umbrella as a shield you would want to be able to see through it, so I tried replacing the umbrella canopy with plane propellers that spin around and made the character an aviator. I considered making the character have black feathers like a crow, but Vindicta already has crows covered. Things take place in NYC, which is swarming with pigeons, so I gave them pigeon feathers instead. I found the pigeon's mix of neutral grey and vivid iridescent feathers can look very interesting and beautiful. While googling, I also found out that aviators actually used "War Pigeons" in WW1 and WW2 to send messages. Cool.
Here's what my vision board looks like (mix of AI and google images since I can't draw):
Weapon
For the weapon, I couldn't get an AI to draw what I imagined nor could I find anything similar online. I see it having a U-shaped umbrella handle with a trigger attached to a gun barrel. At the end of the gun barrel there are propeller blades that can either be folded in alongside the barrel or they could spread outward at an angle and spin to create the umbrella's canopy. Primary attack would be to fire bullets from the barrel, while the propeller blades could be used for melee attacks and/or abilities. Maybe one of the blades could extend out like a bayonet when meleeing.
Mechanics
Shield
The spinning propellers could be channeled to protect the hero from bullets from the front, and could possibly create a vortex shield large enough to protext allies behind them as well. Turn rate could be limited like with Bebop's ult to allow enemies to counter play by flanking.
Gust
The propeller could blow a gust of wind forward that pushes enemies away.
It could also push the hero back, allowing them to use it as an extra dash or jump.
Flying
There are already multiple flying/hovering characters in the game, so I'm not sure if there should be another flying character despite this one being an aviator. If they did fly it would probably be a forward momentum flight using the propeller and wings rather than hovering and strafing around like Grey Talon or Vindicta.
Pigeons
The hero could send a pigeon to scout around for enemies in an area on the map.
They could also throw seeds at someone and have the pigeons peck at them to deal damage and/or debuff them.
Bombing run
The hero could call in aircraft to drop bombs on an area.
The hero could jump high in the air and hold the propeller with one hand to hover while throwing multiple bombs down on the battle below with the other hand.
Feathers
The hero could throw razor sharp feathers to damage enemies, similar to Xayah from LoL.
Feel free to reply if you think of anything else.
Character
I was thinking about a character wielding an umbrella gun. I thought if you used the umbrella as a shield you would want to be able to see through it, so I tried replacing the umbrella canopy with plane propellers that spin around and made the character an aviator. I considered making the character have black feathers like a crow, but Vindicta already has crows covered. Things take place in NYC, which is swarming with pigeons, so I gave them pigeon feathers instead. I found the pigeon's mix of neutral grey and vivid iridescent feathers can look very interesting and beautiful. While googling, I also found out that aviators actually used "War Pigeons" in WW1 and WW2 to send messages. Cool.
Here's what my vision board looks like (mix of AI and google images since I can't draw):
Weapon
For the weapon, I couldn't get an AI to draw what I imagined nor could I find anything similar online. I see it having a U-shaped umbrella handle with a trigger attached to a gun barrel. At the end of the gun barrel there are propeller blades that can either be folded in alongside the barrel or they could spread outward at an angle and spin to create the umbrella's canopy. Primary attack would be to fire bullets from the barrel, while the propeller blades could be used for melee attacks and/or abilities. Maybe one of the blades could extend out like a bayonet when meleeing.
Mechanics
Shield
The spinning propellers could be channeled to protect the hero from bullets from the front, and could possibly create a vortex shield large enough to protext allies behind them as well. Turn rate could be limited like with Bebop's ult to allow enemies to counter play by flanking.
Gust
The propeller could blow a gust of wind forward that pushes enemies away.
It could also push the hero back, allowing them to use it as an extra dash or jump.
Flying
There are already multiple flying/hovering characters in the game, so I'm not sure if there should be another flying character despite this one being an aviator. If they did fly it would probably be a forward momentum flight using the propeller and wings rather than hovering and strafing around like Grey Talon or Vindicta.
Pigeons
The hero could send a pigeon to scout around for enemies in an area on the map.
They could also throw seeds at someone and have the pigeons peck at them to deal damage and/or debuff them.
Bombing run
The hero could call in aircraft to drop bombs on an area.
The hero could jump high in the air and hold the propeller with one hand to hover while throwing multiple bombs down on the battle below with the other hand.
Feathers
The hero could throw razor sharp feathers to damage enemies, similar to Xayah from LoL.
Feel free to reply if you think of anything else.