SilverDeadlocker
Member
When casting a Silence glyph on a target that dies before the Silence glyph projectile can reach them, it stays in the air aimlessly and infinitely with the looping travel sound, which is very loud and can get annoying as the sound and projectile does not go away. It seems like this is exclusive only to the Silence glyph as for other item projectiles that travel but a player dies before it can reach them, it simply disappears but that is not the case with the Silence glyph.