kitty
Active member
In normal scenarios when you heavy melee a person rolling you follow them and it damages them. At seemingly random, this instead causes the punch to miss despite visuals displaying impacts and your model being next to their model throughout the entire punch.
The included video showcases first the intended behavior first with Lash and then shows the bugged behavior with Yamato.
Another thing you will notice watching this clip is how heavy melee's visuals appear jittery and will repeatedly show impact shockwaves despite not landing yet. This only happens when heavy meleeing a rolling target.
The included video showcases first the intended behavior first with Lash and then shows the bugged behavior with Yamato.
Another thing you will notice watching this clip is how heavy melee's visuals appear jittery and will repeatedly show impact shockwaves despite not landing yet. This only happens when heavy meleeing a rolling target.
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