angrytetris
New member
Moba's usually have consumables, but I'm not sure that feels right here.
I'm proposing Reusables. Items you buy at a shop, go in an active slot, and have X number of charges. If you go back to base, the charges refresh. (Maybe when you visit any shop?) I would expect them to be on the cheaper side of things, probably less than 500. Not massive impact items, just things to help steer your early/mid game in the correct direction.
Temporary shield
Small Heal
Speed burst
Reload speed increase/instant reload
Cleanse
Stamina Refresh
Damage/ Attack speed Boost
Cooldown timer boost (CD faster for Y seconds OR shave Z seconds off each CD)
Charge restoration
I think the active items are a really cool part of gameplay, and seeing some of them earlier in the game could be a good stylistic choice and lead to interesting "Now or Later" spending of souls. Do I want a reusable so that I can have a better laning/mid game, or is it important that I save up for an item with larger impact? Am I constantly getting chipped at and need a little help sustaining, or can I bear it long enough and come out with a 3k item?
Having said this, for people more experienced than myself; do you feel the active items at 1200 fulfill this ideology? Do you think cheap starter tier items could be a good fit?
I'm proposing Reusables. Items you buy at a shop, go in an active slot, and have X number of charges. If you go back to base, the charges refresh. (Maybe when you visit any shop?) I would expect them to be on the cheaper side of things, probably less than 500. Not massive impact items, just things to help steer your early/mid game in the correct direction.
Temporary shield
Small Heal
Speed burst
Reload speed increase/instant reload
Cleanse
Stamina Refresh
Damage/ Attack speed Boost
Cooldown timer boost (CD faster for Y seconds OR shave Z seconds off each CD)
Charge restoration
I think the active items are a really cool part of gameplay, and seeing some of them earlier in the game could be a good stylistic choice and lead to interesting "Now or Later" spending of souls. Do I want a reusable so that I can have a better laning/mid game, or is it important that I save up for an item with larger impact? Am I constantly getting chipped at and need a little help sustaining, or can I bear it long enough and come out with a 3k item?
Having said this, for people more experienced than myself; do you feel the active items at 1200 fulfill this ideology? Do you think cheap starter tier items could be a good fit?