piratskul
Member
Hero theme:
Ability 1 : Spike Gate
- Mummy of Ancient Egyptian princess that awoke and escaped New York museum
- Abilities will create sandy looking Gates / Spikes
- Weapon: Either something she stole from museum or staff that shoots sand
Ability 1 : Spike Gate
- Cast a circle on the ground that will form spikes that will stun and deal damage after short delay
- Stun duration: 0.7s
- Damage: 80
- Stun/dmg delay: 0.5s
- Radius: 7m
- (Gate immediately appears allowing enemies to dodge kind of like Geist bomb+ Leshrac stun)
- Create a Gate in front of you and step into it to blink in front of you while you going through gate you are invincible
- Distance: 5-7m
- Invincibility duration: 0.3-0.5s
- (By default you will blink forward but can be cast in any direction, holding 'A' will create Gate on left and blink you to the left)
- Idea is to have it not so much as movement but more as Manta dodge skill
- Create a small Gate with your left hand (can be cast while shooting) to shoot spike like projectile that applies slow
- Slow amount: 30%
- Slow duration: 4s
- Damage: 75
- (Idea is to have skill shot to setup for stun with upgrades to increase slow amount and drain stamina or even prevent stamina usage as last upgrade)
- Can be short cd and or with charges
- Create a big Gate above hero with all seeing eye inside holding it with 1 hand above you facing in front of you
- Enemy heroes that look into it will get drawn closer mesmerised by its gaze (kind of like Will-O-Wisp effect)
- During 'Gate Open' you can shoot but cannot move, turning camera will not turn gate (it will keep facing initial direction)
- Your bullets go through enemy resist if you shoot them in the back
- Duration: 5s