Getting sent to the hideout multiple times during match and have to reconnect

Multiple times over the past few weeks have been getting sent to the lobby. Unsure if connection issue or bug in game. Trying to narrow down any clues in the console. Think this is the relevant info immediately after it happens?Screenshot 2026-05-06 010930.png
 
On Windows. Doesn’t sound exactly the same as this though. I don’t experience any rubber banding or jitter at all. Everything is all normal throughout the match besides getting booted to the lobby.
This happens in bot games as well. Getting this readout in console when booted to the hideout:

"
[SteamNetSockets] [#3838063729 SDR server steamid:90285558543133698 vport 0 'server'] Discarding inactive session atl#604 (162.254.199.180:27048). ConnectionShutdown
[SteamNetSockets] [#3838063729 SDR server steamid:90285558543133698 vport 0 'server'] Discarding inactive session iad#54 (162.254.192.102:27068). ConnectionShutdown
[VProf] VProfLite started.
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 82 bytes
Clearing reconnect info, we are connected to GC and GC says lobby is in state 2
Telling Steam it is safe to update the app
[GCClient] Recv msg 25 (k_ESOMsg_CacheUnsubscribed), 22 bytes
[SOCache] CGCSOCacheUnsubscribedJob(owner=<Lobby:101893467646487792>)
Lobby 101893467646487792 for Match 81374442 destroyed
[GCClient] Recv msg 26 (k_ESOMsg_UpdateMultiple), 54 bytes
[GCClient] Recv msg 9166 (k_EMsgGCToClientAccountStatsUpdated), 5441 bytes"

System specs
Windows 11
RTX Super 2070
Intel Core i5-11600k 6 Core
 
This is happening to me too

I see similar logs:
[VProf] VProfLite started.
[Client] Current tick is 203, but we have received a message for tick 208. Processing all messages up to 207 now.
[Client] Slamming client tick to server tick. abs( server tick 207 - client tick 202 = 5 ) > ( cl_clockdrift_max_ticks 3 + sim ticks 1 = 4 )
[Client] Current tick is 259, but we have received a message for tick 264. Processing all messages up to 263 now.
[Client] Slamming client tick to server tick. abs( server tick 263 - client tick 258 = 5 ) > ( cl_clockdrift_max_ticks 3 + sim ticks 1 = 4 )
[SteamNetSockets] [#11211444 SDR server steamid:90285723755455499 vport 0] Discarding inactive session sto2#76 (155.133.252.38:27044). ConnectionShutdown
[SteamNetSockets] [#11211444 SDR server steamid:90285723755455499 vport 0] Discarding inactive session mad#31 (155.133.246.34:27045). ConnectionShutdown
[Client] Current tick is 317, but we have received a message for tick 322. Processing all messages up to 321 now.
[Client] Slamming client tick to server tick. abs( server tick 321 - client tick 316 = 5 ) > ( cl_clockdrift_max_ticks 3 + sim ticks 1 = 4 )

but I assume these ones are more interesting:
[Prediction] Prediction time (257.970001) is ahead of sim time (0.015000) by excessive amount (257.954987)? Clamping offset
[Prediction] Prediction time (257.970001) is ahead of sim time (0.015000) by excessive amount (257.954987)? Clamping offset
[Prediction] Prediction time (257.970001) is ahead of sim time (0.015000) by excessive amount (257.954987)? Clamping offset
[Prediction] Prediction time (257.970001) is ahead of sim time (0.015000) by excessive amount (257.954987)? Clamping offset
[Prediction] Prediction time (257.970001) is ahead of sim time (0.015000) by excessive amount (257.954987)? Clamping offset
[SteamNetSockets] [#3618288906 SDR server steamid:90285723755455499 vport 0] problem detected locally (4001): Timeout; remote problem. Rx age server (never) relay 0.4s
[NetSteamConn] Steam Net connection #3618288906 SDR server steamid:90285723755455499 vport 0 problem detected locally, reason 4001: Timeout; remote problem. Rx age server (never) relay 0.4s
[Localization System] CLocalize::CompileString failed to localize: #GenericConfirmText_Label
[Client] Disconnected from server: NETWORK_DISCONNECT_REMOTE_TIMEOUT_CONNECTING (Failed to connect to =[A:1:750494731:49763]. (4001) Timeout; remote problem. Rx age server (never) relay 0.4s)
[NetSteamConn] Closing Steam Net Connection on socket 'client' to =[A:1:750494731:49763], handle #3618288906 (1000 CloseSocket)
[NetSteamConn] CloseSteamNetConnection handle #3618288906 (userdata -1)
[Networking] Summary of connection [#3618288906 SDR server steamid:90285723755455499 vport 0]:
[Networking] End-to-end connection: closed due to problem detected locally, reason code 4001. (Timeout; remote problem. Rx age server (never) relay 0.4s)
[Networking] Remote host is in data center 'hel'
[Networking] Current rates:
[Networking] Sent: 0.0 pkts/sec 0.0 K/sec
[Networking] Recv: 0.0 pkts/sec 0.0 K/sec
[Networking] Ping:56ms Max latency variance: ???ms
[Networking] Est avail bandwidth: 256.0KB/s
[Networking] Bytes buffered: 0
[Networking] Lifetime stats:
[Networking] Totals
[Networking] Sent: 21 pkts 6,634 bytes
[Networking] Recv: 0 pkts 0 bytes
[Networking] No ping distribution available. (1 samples)
[Networking] No connection quality distribution available. (0 measurement intervals)
[Networking] Latency variance histogram not available
[Networking] No rate stats received from remote host
[Networking] No lifetime stats received from remote host
[Networking] Primary router: mad#39 (155.133.246.34:27053) Ping = -1+51=50 (front+back=total)
[Networking] Current rates:
[Networking] Sent: 2.0 pkts/sec 0.6 K/sec
[Networking] Recv: 2.2 pkts/sec 0.0 K/sec
[Networking] Ping:???ms Max latency variance: 4.7ms
[Networking] Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
[Networking] Bytes buffered: 0
[Networking] Lifetime stats:
[Networking] Totals
[Networking] Sent: 21 pkts 6,634 bytes
[Networking] Recv: 21 pkts 204 bytes
[Networking] Recv w seq: 21 pkts
[Networking] Dropped : 0 pkts 0.00%
[Networking] OutOfOrder: 0 pkts 0.00%
[Networking] OOOFixed : 0 pkts 0.00%
[Networking] Duplicate : 0 pkts 0.00%
[Networking] SeqLurch : 0 pkts 0.00%
[Networking] No ping distribution available. (0 samples)
[Networking] No connection quality distribution available. (1 measurement intervals)
[Networking] Latency variance histogram: (1 total measurements)
[Networking] <1 1-2 2-5 5-10 10-20 >20
[Networking] 0 0 1 0 0 0
[Networking] 0.0% 0.0% 100.0% 0.0% 0.0% 0.0%
[Networking] No rate stats received from remote host
[Networking] No lifetime stats received from remote host
[Networking] Backup router: sto#375 (162.254.198.102:27021) Ping = -1+7=6 (front+back=total)
[Networking]
[NetSteamConn] Removing Steam Net Connection for =[A:1:750494731:49763], handle #3618288906
[Networking] Closing 'client' poll group

I'm on Linux
 
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