Decent into madness: An analysis of my matchmaking experience in OCE

messiah4hire

New member
Like many others have observed, there has been a drastic change in the matchmaking recently and decided to take a more forensic look rather than just dump some matchIds in the megathread and be done with it because the problem feels far more systemic than just "the matchmaker can't make balanced matches".

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Around two weeks ago my winrate started a nosedive. In that period it's 29W 53L (that's a 35% winrate). I am the same player and as you can see from other metrics like souls, KDA and denies, they are either holding steady or improving, so the question is, how is it possible that a player who is objectively performing better, loses more?

If you flip a coin 100 times you're bound to get streaks of tails.
This is true and in a very black and white example like that I could not argue, however the matchmakers job is to try and push you towards a 50% winrate and ease the difficulty after every loss, yet once this drastic shift occurred, I can find myself up against the sweatiest 6 stacks in my region game after game with no respite.

You must be bad, that's why you're losing.
Before the change I would regularly be in ascendant and phantom lobbies performing well.
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I am also supposedly the rank #131 Warden and #197 Infernus in my region (OCE)
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So how it is possible that I am in so many unwinnable games if there should in theory be a large % of players who aren't as skilled as me?

It's just an alpha playtest!
Is it the goal of the playtest to drive away players with which to test? Because that is what's happening. This is, for lack of a better description, bullshit.

This sounds like you are advocating for something like engagement-based matchmaking
Maybe I am, or at the very least, some more elasticity or rapid elo gains or losses. You can't demoralise a player with an abysmal 35% winrate for weeks on end when they aren't deserving of that (it's not like I am some initiate rank struggling with basic concepts and mechanics) and expect them to stick around.

I will also add even a significant portion of the wins have felt horrible, like I have had no agency in the game and by chance some miracle teamfight swung it at the end, but that doesn't make up for the 30 minutes of misery endured before it.

I'll close by saying that I don't accept that there has been such a sharp change in my play, if anything I have been improving rapidly and trying harder to escape this tailspin of results, but I just keep getting beaten down. I either need some kind of explanation or to just quit and never return due to a feeling of broken trust with the system.
 
Well made post.
I felt like I was going insane because this should not be possible. I generally win lane, or at least break even. All the other lanes will always lose. The enemy team will always seem oddly coordinated, as if I only play against 5 or 6 man stacks. I used to do very well, now it never happens.
I'm angry. Out of all the online multiplayer games I have ever played I never complained, but this feels like EVERY match is rigged. Even if I was intentionally trying to lose, tthis should not be possible.

Worst matchmaking I have ever seen in my entire life.
 

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I'm having the same experience. I've even tried swapping to new characters (Paradox) to see if I could adjust my MMR or something and no, just got losses. We tried bringing in a new person to try the game, but we lost EVERY MATCH and our newbie has never launched Deadlock again.

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Loss Example Match ID: 29268014
I was trying a new character (Paradox), Kirito was a brand new player, and Marrtian was our other party member. We didn't know anyone else. The opposing team is so smoothly balanced that it felt like we were up against a 6 stack of full-communication players.

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Win Example Match ID: 29006986
I was in a party with Pantastical and Marrtian. The game went on for over 40 minutes of super sweaty gameplay before finally we were able to get the win. But it wasn't enjoyable.

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I came here to agree with the fact that wins do NOT feel good. Either very boring/uniteresting games, or just huge skill gap and stomp them ( even then the games take 35+ minutes for some reason)
Its hard to describe why exactly but wins lately do not feel hard earned and rewarding, feels like a slog.
 
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